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#31 |
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Contributors
Join Date: Sep 2006
Posts: 338
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things that I like as well are dynamic ascetics. Stuff that you don't notice because it common, like leaves blowing on the ground when the wind picks up, birds flying through-out the sky.
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#32 |
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Junior Member
Join Date: Feb 2007
Posts: 6
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Nice to see it coming along, I've been impressed by the sheer will that you have to get this project going, as a game dev student its motivating me ^^
I have to agree with Moloch thought, especially on the lighting. There is little contrast between light and shadow, and the boss mob itself seems to have very agressive normal mapping and bloom, which makes him look kinda like a big blobb. I am looking forward to see and hear more about what you have on the table thought, keep up the good work, it drives me ^^ |
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#33 |
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Junior Member
Join Date: Aug 2007
Posts: 22
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looks really good, im just worryed about the length ins release we are going 2 have 2 wait.
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#34 |
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Junior Member
Join Date: Dec 2008
Posts: 1
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Looks very nice!
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#35 |
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SRI CEO
Join Date: Nov 2005
Posts: 634
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The lighting needs some work for sure thanks for pointing it all out guys. We basically haven't touched the inside for lighting purposes...yet. =)
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Damon Grow CEO, Shattered Reality Interactive, Inc. DevTeam Kaos War: Rise of the Fallen "The greater danger for most of us lies not in setting our aim too high and falling short; but in setting our aim too low, and achieving our mark." Michelangelo |
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#36 |
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Junior Member
Join Date: Dec 2008
Posts: 12
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Holy poop! Thoes some very good looking pictures! By far the best looking mmo ive ever seen. Keep up the good work, seems it can only get better from here!
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#37 |
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Junior Member
Join Date: Sep 2009
Posts: 1
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Wow, looks really really nice
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