Go Back   Kaos War Community Forum > Community Forums > Kaos War Community
Register Members List Search Today's Posts Mark Forums Read

Kaos War Community The place to talk about Kaos War in general.

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
Old 07-25-2006, 07:37 AM   #1
Moloch
Senior Member
 
Moloch's Avatar
 
Join Date: Nov 2005
Posts: 228
Default Kaos War collected information

This series of posts is presented as a service to the KW community.

Note that at this early stage of development, design and features will change. Personally, I regard the Devs posts to be conversations rather than promises. Or, as Tyen said on 19 Jan 07 "Since it is so early in development don't be surprised if things are changed around. What may seem like a good idea on paper may not be so good when implemented."

What’s also changed is the Dev team. Loren (and others) has left, but his comments reflected KW’s direction at that time. When new information comes out that confirms or changes what he said, I’ll delete references to his quotes.

The posts are arranged with newest first in each section. Please let me know about updated or additional information, including the source (FP = forum post)

All comments, indicated by Comment: Blah, blah, blah, are nothing more than my guesses. Because I can’t help myself.

Bottom line up front

1. A gameplay demo was completed in Jan 08 (Press Release on web site). Previously, Damon had announced in Feb 07 that the game was in "prealpha prototype work and core concepts" (Damon, The Game Musketeer, 26 Feb 07), with Damon posting in the forums on 11 Apr 08 that "We ran our first test of our alpha".

2. Funding has been received from a european investment company called Orange Dogs BV. Previously (20 Dec 07) Damon announced in a FP that "SRI has received private equity investment and we making great progress on Kaos War."

3. Finally, in regards to 'player testing stage' in a FP dated 3 Jan 08 Tyen (Community Manager) said "If relatively close means nowhere near close, than you are right.

Features
Full skill-based progression system
Revolutionary Action based combat
A never before seen weapon and armour upgrade system for an MMO
Story and player driven content
Epic Player vs. Environment encounters
Massive PVP with numerous rewards for fighting for your side
Damon, MMOG Welten interview, 14 Aug 08, (http://mmog.onlinewelten.com/)
__________________
"Moloch, scepter'd king stood up, the strongest and the fiercest spirit that fought in Heav'n"
Milton, Paradise Lost

Last edited by Moloch : 05-29-2008 at 07:52 AM.
Moloch is offline   Reply With Quote
 


Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 
Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Forum Jump

Similar Threads
Thread Thread Starter Forum Replies Last Post
Super Fantastic Poll 4: I'll order the Innovation good sir! jiisu Kaos War Community 1 07-09-2006 01:32 AM
Kaos War Game News - Episode 2 Released! jiisu Welcome and Announcements 8 06-24-2006 08:16 PM
Kaos War Game News - On Podcast at mmorpg.com Damon Welcome and Announcements 0 06-19-2006 10:51 AM
Kaos War Game News - June 12, 2006 Michelle Walters Welcome and Announcements 4 06-18-2006 05:27 AM
Kaos War Game News - March 27, 2006 Michelle Walters Welcome and Announcements 5 04-07-2006 07:08 PM


All times are GMT -4. The time now is 05:55 PM.
Powered by vBulletin® Version 3.6.4
Copyright ©2000 - 2010, Jelsoft Enterprises Ltd.

  
©Shattered Reality Interactive, Inc. 2006