Nurvus
12-22-2007, 09:33 PM
Let's take World of Warcraft as example here.
Its crafting system is somewhat attractive.
However, in the end, it serves mainly (or exclusively) as leverage to reach high end content.
The sad thing is that, you spend alot more than you get, in Crafting, because most of it is worse than what you can buy from merchants or get from normal drops.
I think you should be able to:
1. Dismantle items in order to a) salvage crafting materials; b) learn how to craft them -> either/both Shape and Quality
2. Dye items
3. Craft items with certain Shape and certain Quality.
4. Use an item as base to craft an improved version.
5. Craft weapons in an assembling way, able to later remove this blade from the weapon and place on another compatible weapon
6. Research items to try and learn how to make a better item.
Because the thing I most hate is to have a great crafting system and suddenly bosses drop the best items, always... and I basically wasted my time.
Because while crafting, you're not getting loot, you're working with loot.
It must be worth the time and the investment.
So bosses may drop absolutely, undisputably needed items.
These items may be strong on their own, and researchable to craft the absolute best items in the game.
Its crafting system is somewhat attractive.
However, in the end, it serves mainly (or exclusively) as leverage to reach high end content.
The sad thing is that, you spend alot more than you get, in Crafting, because most of it is worse than what you can buy from merchants or get from normal drops.
I think you should be able to:
1. Dismantle items in order to a) salvage crafting materials; b) learn how to craft them -> either/both Shape and Quality
2. Dye items
3. Craft items with certain Shape and certain Quality.
4. Use an item as base to craft an improved version.
5. Craft weapons in an assembling way, able to later remove this blade from the weapon and place on another compatible weapon
6. Research items to try and learn how to make a better item.
Because the thing I most hate is to have a great crafting system and suddenly bosses drop the best items, always... and I basically wasted my time.
Because while crafting, you're not getting loot, you're working with loot.
It must be worth the time and the investment.
So bosses may drop absolutely, undisputably needed items.
These items may be strong on their own, and researchable to craft the absolute best items in the game.