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View Full Version : No-class speccing


mitchell0073
06-18-2006, 02:05 PM
To my understanding, there are going to be no set classes in KW. Does this mean that you will be allowing players to choose whether they want to spec in one set area, or take up all trades? Is there going to be a set amount of speccing you can do, so that players who do not play 24/7 can still have a chance against players who do when they reach max lvl? This would also help in the sense that it might actually be a better Idea to choose one area and spec in it. This would allow your character to kind of "create" their own class. Please and thank you for answering my questions.

**also, on a side note. I think the reality show is a great idea for boosting the popularity of this game. But maybe you should try proposing the reality show to a television channel like SPike Tv. Spike TV has video game shows, and it is where the Ultimate Fighter reality show took place, which boosted UFC ratings tenfold.

Inuous
06-20-2006, 01:56 PM
Specialization will be completely up to you. Everyone will have a chance against anyone with the skill based combat playing a larger role then in the traditional MMO. David always has a chance against golliath. But expect the higher level player to still have great advantages over a new player, as you would expect.