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View Full Version : idea for clan/guild


Mister Matt
01-19-2007, 03:41 PM
I was just thinking about things that, imo, would be cool for KW and then I thought about guilds/clans. Since you can build/create your own little fort on the pvp "no man's land" region, how about guilds can kind of do the same. Each guild could have, and this could be deep into their own factions territory or wherever the guild wants it, their own little town or village where people who want to gain entrance to it go and talk to some of the members. And thats just kind of a meeting place for the guild, and maybe even housing.

hanstin
01-19-2007, 03:42 PM
As far as im aware of this was already talked about and was gonna get implented

Mister Matt
01-19-2007, 03:44 PM
oh, i guess i forgot then. thats sweet thats its going to be in there

a chewy rock
01-19-2007, 03:56 PM
Ya, I think it's been said that something like that will be in there. Can any devs give any input on this?

hanstin
01-19-2007, 04:40 PM
Yes. In the Warzones after your guild has taken a tower, castle or citadel there will be lot spaces available. Your guild leader has the option of setting up anything from barracks, manufactorums, defenses etc. But we would like to remind you that placing structures in these zones brings about its own set of risks and rewards =).
Its on the Faq of www.kaoswar.com