Moloch
05-21-2006, 07:42 AM
I was reading a Tabula Rasa interview (yeah I was bored) and was impressed by what they plan to do with housing. If I understand it correctly, they intend to make the housing 'estate' separate from the gameworld (so no more UO-like real land rushes or Shadowbane-like city baning and defending) and allow it to become a trophy case where players can display material earned in game and their creativity (UO fish tanks anyone?).
All well and good, but it could be so much more in a PvP game.
Have a unified housing 'estate' for the gameworld, a separate instance if you will. If needs be restrict access to the 'hubs' of this instance to specific races, but have a central hub where the trophies of conflict are available to see.
Assign ownership of 'houses' and public utilities in the hub(s) according to in game achievements. Hold a particular resource spot in the game for a week and gain control of a vendor for the next week. Hold a particular PvP goal for a specified time and have the right to name (subject to Dev approval) a street or park. Be granted access to a particular class of dwelling or a location due to your guilds PvP ranking. There might only be one castle, three keeps, ten mansions, one hundred houses, and as many shacks as there as peasants. Possession of a high ranking dwelling becomes a visible sign of in game success, bragging rights follow. Each type of building should also give access to in game privileges, more storage space, crafting locations (if you're going to use a forge/anvil type locational mechanism) etc.
Add in game drops or crafts that allow buildings to be personalised according to their guilds wishes (perhaps ala Civilisation throne room styles). Add one of a kind rewards such as statues, banners, fountains, wildlife, alters, rock types (marble, snadstone, basalt, etc), stained glass windows, heads, skins, display cases, that can be placed in these earned dwellings (perhaps locked into a specific rank) or in a public place. If the guild/individual loses the right to this place then the rewards are placed in storage until the right to that dwelling is regained.
If you need a value sink have the buildings assigned a maintenance cost, which (automatically please) is deducted from a bank account.
I reckon the killer /achievers would be ecstatic.
All well and good, but it could be so much more in a PvP game.
Have a unified housing 'estate' for the gameworld, a separate instance if you will. If needs be restrict access to the 'hubs' of this instance to specific races, but have a central hub where the trophies of conflict are available to see.
Assign ownership of 'houses' and public utilities in the hub(s) according to in game achievements. Hold a particular resource spot in the game for a week and gain control of a vendor for the next week. Hold a particular PvP goal for a specified time and have the right to name (subject to Dev approval) a street or park. Be granted access to a particular class of dwelling or a location due to your guilds PvP ranking. There might only be one castle, three keeps, ten mansions, one hundred houses, and as many shacks as there as peasants. Possession of a high ranking dwelling becomes a visible sign of in game success, bragging rights follow. Each type of building should also give access to in game privileges, more storage space, crafting locations (if you're going to use a forge/anvil type locational mechanism) etc.
Add in game drops or crafts that allow buildings to be personalised according to their guilds wishes (perhaps ala Civilisation throne room styles). Add one of a kind rewards such as statues, banners, fountains, wildlife, alters, rock types (marble, snadstone, basalt, etc), stained glass windows, heads, skins, display cases, that can be placed in these earned dwellings (perhaps locked into a specific rank) or in a public place. If the guild/individual loses the right to this place then the rewards are placed in storage until the right to that dwelling is regained.
If you need a value sink have the buildings assigned a maintenance cost, which (automatically please) is deducted from a bank account.
I reckon the killer /achievers would be ecstatic.