Justin Oaksford
07-24-2006, 09:05 PM
Hey. I know I've been really active with posting topics and such. But I like to give input.
From what I've seen of the conceptart, it's got a very 'post-apocolyptic', depressive mood (the game, that is.) Halo kind of has the same thing going on, there is a very depressed mood to alot of the environments. And there is something that I noticed recently, looking at the "Aion" screenshots, and after playing half-life 2.
I don't know how all your personal tastes are, but I have found I enjoy playing games that are more "uplifting" than they are "depressing" (Not talking about dialouge or characters or any of that- talking about just the mood of the game.). A big factor is both color usage, and emphasis placed on the environment. I remember escaping from City-17 in HL2 on an Airboat... you are running for your life, but the sky is very peaceful and nice, and there is alot of nice looking scenerey despite the chaos going on in the world. In Aion, from what I saw, also had the calm, "Clear sky" mood going on. Alot of it I think also has to do with how well the environments are done.
There is a "fog" that makes things farther away look paler, and slightly more blue-ish.
I don't believe WoW has that, but I could be wrong. I'm basing it off this screenshot:
http://bonetracker.dk/wow/WoWScrnShot_110704_222749.jpg
And if you look back at Aion for a bit, you'll see that the environments in that and Guild Wars, compared with those in WoW are amazingly different. Though I also think it's beyond that distance fog- it's also about the colors. In Aion, the enviroment colors look fairly saturated, and the characters, slightly less so.
I started rambling and totally lost my train of thought... but the original question I was posing was,
Is Kaos War going to have the sort of Depressive mood? The "end-of-the-world" type thing? Or is it going to have the uplifting feeling like in Guild Wars/Aion, the "This world is so beautiful!" feeling?
Because I think with "Next-gen" stuff coming out all the time, more emphasis is placed on a character, and less on the mood and environments (or so I have observed.) I would personally rather have a sort of bad looking character in a beautiful, believable environment, than a super detailed, 99992929 polygon character in a pretty crappy world.
I saw that one lighting test btw, that looked really awesome!
From what I've seen of the conceptart, it's got a very 'post-apocolyptic', depressive mood (the game, that is.) Halo kind of has the same thing going on, there is a very depressed mood to alot of the environments. And there is something that I noticed recently, looking at the "Aion" screenshots, and after playing half-life 2.
I don't know how all your personal tastes are, but I have found I enjoy playing games that are more "uplifting" than they are "depressing" (Not talking about dialouge or characters or any of that- talking about just the mood of the game.). A big factor is both color usage, and emphasis placed on the environment. I remember escaping from City-17 in HL2 on an Airboat... you are running for your life, but the sky is very peaceful and nice, and there is alot of nice looking scenerey despite the chaos going on in the world. In Aion, from what I saw, also had the calm, "Clear sky" mood going on. Alot of it I think also has to do with how well the environments are done.
There is a "fog" that makes things farther away look paler, and slightly more blue-ish.
I don't believe WoW has that, but I could be wrong. I'm basing it off this screenshot:
http://bonetracker.dk/wow/WoWScrnShot_110704_222749.jpg
And if you look back at Aion for a bit, you'll see that the environments in that and Guild Wars, compared with those in WoW are amazingly different. Though I also think it's beyond that distance fog- it's also about the colors. In Aion, the enviroment colors look fairly saturated, and the characters, slightly less so.
I started rambling and totally lost my train of thought... but the original question I was posing was,
Is Kaos War going to have the sort of Depressive mood? The "end-of-the-world" type thing? Or is it going to have the uplifting feeling like in Guild Wars/Aion, the "This world is so beautiful!" feeling?
Because I think with "Next-gen" stuff coming out all the time, more emphasis is placed on a character, and less on the mood and environments (or so I have observed.) I would personally rather have a sort of bad looking character in a beautiful, believable environment, than a super detailed, 99992929 polygon character in a pretty crappy world.
I saw that one lighting test btw, that looked really awesome!