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View Full Version : Realtime weapon switching


BanefulBear
07-17-2006, 02:22 AM
On a forum thread i started at 1up (i think) someone wanted to know if there was realtime weapon switching, im assuming along the line of fps games or devil may cry? Just though id ask.

jiisu
07-18-2006, 08:17 PM
mmm.... What kind of fast paced action game wouldnt include realtime weapon switching? Well I dont know about those other fast paced action games, but Kaos War WILL have....... hey... Damon... what are you... *crunch*..... *silence*..... *duffle bag opens and is filled with something sounding similar to a body*

BanefulBear
07-18-2006, 08:30 PM
hahaha, i'll take that as a yes to realtime switches and a yes to you being dead inside a dufflebag. Thanks alot Jiisu, you will be missed.

jiisu
07-18-2006, 09:22 PM
Not so much a yes as a more than likely. It's a relatively simple feature that I feel would really enhance the gameplay. I dont see any reason why we wouldnt.

BanefulBear
07-18-2006, 10:15 PM
Understood, and i agree, its a small but very beneficial feature to have.

Moloch
07-20-2006, 06:29 AM
... someone wanted to know if there was realtime weapon switching, im assuming along the line of fps games or devil may cry?

And there's a MMO (ish) precedent in D2:LOD as well, limited though to a single switch. Ahh ... the good old days of MFing and switching to twin ABs for the Boss Kill!

Speaker
07-25-2006, 01:24 PM
If a person switches weapons, make them vulnerable to attack for a moment. It's both realistic and fair.

jiisu
07-25-2006, 09:36 PM
There will of course be a short delay in the switching of weapons... if of course thats a true feature... =D

CJ_Wallace
08-16-2006, 04:48 PM
I agree with Eric here, it would be unwise for us to not put this into the game. Realtime armor switching on the otherhand is a whole different matter at hand ::)

MedicineCow
09-11-2006, 01:01 PM
*takes the dufflebag and dumps it in a river* :o

jiisu
09-11-2006, 08:02 PM
:o :o :o :o