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hanstin
08-23-2009, 11:30 AM
It has been almost 1 year since we got something from kaos war.
Any plans to give us some screenshots or well something anytime soon?

Darthorious
08-24-2009, 03:50 PM
It has been almost 1 year since we got something from kaos war.
Any plans to give us some screenshots or well something anytime soon?

That would be kind of nice if it was possible.

Sense the reality series I've gone to Oklahoma met up with an old friend who changed so much she drove me up a wall, tag teamed between 3 different MMO's, bought a PS3, dated 2 friends, watched the economy go down the drain, invested when it did, took a trip to Maui, started a retirement plan around the investments, assuming I don't get married I could retire shortly but that could change shortly lol, all in all the only constant in my life has been coming back and checking the board to see where Kaos is at lol.

amz181
08-25-2009, 12:10 PM
I kinda agree. To be honest i expected there to have been atleast a CB or Alpha by now.

Cavaliere123
09-15-2009, 09:06 PM
Makes me consider playing Aion... I don't like aion and would much rather play kaos war. However, Aion is the best mmo out so far so I have no other choice unless something happens with kaos war in the next year... Some updates and perhaps a "Hi guys we arent dead and are still working on the game" would be nice. Otherwise I doubt anyone will continue to wait for something that currently seems like it will never happen.

Mister Matt
09-16-2009, 11:32 AM
Guess we can just get more addicted to WoW in the meantime.

invadererik
09-16-2009, 05:40 PM
Hi guys ... I probably shouldn't be doing this, since its really Damon that should be talking to you guys directly but here it goes anyway...

Currently as it stands Kaos War / SRI / Legends of Kaos... is all on hold. Why?

Well its a long story, but let me try to clarify.

not so short story of SRI:

What you saw in the internet series is mostly true. Watch that if you haven't already, before reading the next parts.

After the internet series, I think what was not shown was that the team went to a couple of big studios to pitch the game. However the result of those meetings was I believe ( since I wasn't there at the time ) negative. The pitches did not go well due to mainly 3 things:

1) the technology did not impress (not to say it wasn't a nice indie attempt)
2) the game design / story / concept were not fleshed out enough
3) the team did not want to consider creating a smaller game than a full
blown MMO

After this the main team that you guys saw on the series tried to survive and pitch for a 1-2 months, but they were already starving and a bunch of tension and arguments flared up between team members. Most of the original team left.

Damon however managed to hold on for about another month, pitching to whoever would hear him. In a miraculous moment ( in my opinion ), somebody did invest in SRI. They didnt invest a lot, certainly not enough for a full blown MMO and they slowly dripped the money.

In the following months, Damon would have to look to re-create a new team and a new engine, since the members of the team that made the engine left and took all the code with them. In this time, the few team members that stayed, tried to come up with a plan to create a new prototype, to go back to the studios and pitch for a 2nd time. They decided to focus on this "Cryogate" area that you've heard/seen. However, the team members that were left were all artists and they really needed an engine. They started working on the art, while scouring for an opportunity on the engine.

At that point Damon made contact with an ex-Farcry engine programmer, who after some negotiation, made an agreement to work on a brand new MMO engine. So for a couple of months, one team worked on art while another worked on the new engine. At first it seemed like things were going well, the art was looking good and videos of the builds of the engine looked promising. However, as the investors of SRI starting asking for a playable build, Damon asked the programming team to supply the art team with one. The programmers sent a pretty buggy build and it was a bit technical to the artists in the team. At that moment the art team decided to hire someone technical for their art team to be a in between party between the artists and programmers. ( thats me ) . So when I came in there was a good amount of art done, but not integrated into any engine, a very buggy build of the engine and an incredibly short deadline for a playable internet capable demo.

By short I mean like 2 months. For the majority of the first month I spent bugging the hell out of the programming team to send me code, to give me access to let me see docs and builds, but it became apparent really quickly that they were not very happy to share. So Damon called them up to find out that they wanted money up front, before they would give us any of the code.

So started a long bitter string of, breach of agreement arguments. (which ended up in them getting paid and then not delivering anything anyway)

Meanwhile, we still had to give the investors a working prototype. So I tried to think of something we could achieve in 1 month. I had been following the development of Crysis and Cry Engine, and I was very psyched about it. So I put it out as an option, if we could get an early build, we could potentially finish our prototype in 1 month.

So we called Crytek and (2nd miracle in my opinion happened). The team over there very graciously, along with a few other Mod teams, gave us early access to their tools. Now let me be straight, these are the tools that shipped with the game, same as everybody gets to mod on. Clearly not the best tools to create a real game on, but the people at Crytek offered to give us a very deep discount on the developer toolsets if we managed to get real funding.

So with not many options left on the table we set off to finish out prototype in record time, as a MOD in CryEngine 2.

Amazingly we managed to do a pretty solid job, given the circumstances, of creating a pretty vivid raid scenario in "Cryogate" area. The main problems we faced, were dealing with Crysis's complex animation system, moving all our assets from Maya to 3D Studio , and dealing with co-op networking.

At the end of the month, or 2 months more likely cause, we kept on pushing investor deadline every week, a little bit back, we realized that we really only had a solid 1 player shooter (the networking co-op was too buggy, and required months to get right) . It felt nothing like an MMO, it felt too much like crysis and still had a few crysis assets in there. On the other hand we had done a pretty neat mini Crysis Mod ... haha. Thats what we had to work with. The investors looked at it and they were not very happy but given what had happened with the programming team, they felt we had done a good job recovering as best as we could.

However the money that the investors had alloted had run out. So there was nothing to do at this point, but to try to pitch it. As you can all probably guess the pitching did not go so well, and most of the team felt that it was over. Nonetheless, you have to give Damon props on his insistence. He entered the prototype into TechCrunch 50 and to most of the teams incredulity, they actually accepted it as one of the finalists.

So the investors were pretty happy with this result and there was a lot of business talking. At this point the art team (including me) tried to polish what we had as much as possible for the TC50 show, while some new business people started doing the pony show ( you know power points, money charts, bunch o' lame stuff).

We requested Crytek, for being able to show the demo at TC50 and they graciously said yes. Then TC50 finally arrived and as you all saw, the demo crashed before being showed, and you guys only got to see like 5 seconds of it. After this, Crytek only allowed us to show a handful of screenshots. In my opinion the whole TC50 thing was an utter failure. But the business people (including Damon) felt that there was investment about to land any moment.

However the next 3 months there would be no investment. There would always be a deal about to be made. Most of the team members started starving, working from home, waiting for the deal.

When it finally arrived and the team was called back to work. The news was practically this: We got only enough money to make this web game, that we the business people have designed, take it or leave it. So the team now expanded a bit set out to create Legends of Kaos. The idea was to try to put out there some of the Kaos War ip in some format. They felt that if they could show some traction to the ip, that they could get further funding. Most of the art team were pretty unhappy with the direction but they stuck to it, because after, for some of them years of working on Kaos War, they felt some thing for it.

So we worked for about 3 months to learn Ruby and Away3D and create new low poly assets and art. We created Legends of Kaos in what I feel like is record time, always feeling like it wasn't what we wanted to do.

At about the 3rd month we started noticing that all the management and business people disappeared. Damon would only show up occasionaly and only for a few moments. He told us that there was some exciting buisness deal they were working with another company called LOLAPPS, and that we should finish the game soon. So we worked for 1-2 more months, fixing bugs etc. Knowing that something was not going well.

2 weeks from this month (September) we were given 2 weeks notice. Damon told us that they had offered him an offer he couldn't refuse from LOLAPPS, and that they would try to sell legendsofkaos on their spare time.

So we vacated the office the 31st and all our team members are looking for jobs. Legends of Kaos, we tried to leave in the best state possible before we left.

Thats it. You would have to ask Damon if he has plans. I've seen him since and I can see he is not satisfied with how things went.

I hope that clears things up a lot.

I also hope things change for Kaos War, because truly there were some really interesting, groundbreaking ideas that were put down on paper for the Kaos War MMO.

Maybe we will see some of them make their way into other games as the devs who were part of the team take them with them to other places ! Or maybe someday Kaos War will be back.

Until then !

Later,

Erik ex Technical Art Director @ SRI

Will
09-16-2009, 06:01 PM
I'm not sure all of that needed to be said, but for what it's worth, it's true.

Cavaliere123
09-16-2009, 06:55 PM
Thank you Erik. That was amazingly detailed and makes me feel much better about things. Majority of it is sad since everyone in the community including myself really love this concept and everyone that is trying or has tried to make it happen. I'm so sick of the games these days, they lack any real gameplay or good concepts. If only I was a good programmer or something lol, I'd make an amazing game. I'd play Aion, but honestly hate monthly fees. If anyone knows of any good MMO's or FPS's that don't have a monthly fee please let me know at toeki6@hotmail.com

I will continue to view this site in hopes that Damon or anyone else decides to continue this project, but until then I'll see everyone later.

Mister Matt
09-17-2009, 02:35 PM
Whoa. I'll miss Kaos War and I hope all those that were involved are alright. Hope it will come back in someway in the future.

fauzool
09-17-2009, 06:14 PM
Guess we can just get more addicted to WoW in the meantime.


nooo not wow, Aion haha :p ya ive been kinda inactive checking forums once in awhile, hopeing for something new im sure it will come :)

Seint
09-17-2009, 10:29 PM
damn.. that's kind of disappointing. Hope everything works out for KW, I was looking forward to it for years.. Good luck guys! Hopefully somebody realizes how brilliant this idea is.

amz181
09-19-2009, 07:46 AM
So i guess this is goodbye kaos war :S

Mister Matt
09-20-2009, 10:04 PM
I wish Damon would say some final words

polarisdrivr
09-20-2009, 10:16 PM
Damon has lost soooo much in this endevour(along with everyone else), I can only assume he is pissed about how everything had to turn out and for all we know he's living a rough life currently and doesnt have time or the means to pay the site a visit

Seint
09-22-2009, 04:46 PM
Well hopefully we'll get some uplifting news eventually. I would hate to see this game die! :(

Moloch
09-23-2009, 08:24 PM
There's a fair bit of irony in Aion, which seemed derivative of KW when it was announced, having been successful for a year in the RoK and just released to the West.

jimmy6154
09-24-2009, 02:01 PM
wow sorry to see this come to an end.. but I'm glad Erik went into details about what had happened. Not that we are owed anything it does help close this book and I appreciate that. Thanks Eric.

Like for many other I'm sorry to see this end. I've been following this for years. Good luck to everyone and maybe someday we will see the legions rise once again!!!

Robert Velton
09-28-2009, 03:05 PM
Well that is sad. I have followed this game from the get go and really hoped this grass roots campaign worked out. Just goes to show you that it takes a whole hell of a lot to get something like this going.

jimmy6154
09-28-2009, 03:52 PM
the more I think about this the more irritated I get at Damon. I mean we are the fans of his vision. I think we deserve at least a "thank you"!!!! and a explanation form him would be nice too. Him just not saying anything is him just being a "sell out" to me.

Doubt that will ever happen.. I'm out...

SnipingAngel
10-01-2009, 11:12 PM
Yea sucks that we wont see the actual thing. But it would have been nice to hear from Damon himself along with a thank you for giving him support. But like Jimmy said maybe in the future Damon will get more funds or something and make this a reality instead of just a dream.

nolly
10-02-2009, 09:53 AM
A Quick Reality Check

Kaos War was not Damon's Idea, he stole it from someone else on the team.Then used his lawyer friends to try and silence people.


1. A Real time combat system was not possible, and Damon knew it.It had been tried by more experienced game companies (CODEMASTERS FOR EXAMPLE) and they failed due to technical constraints.
Im not saying it's not possible, but at the time damon promised it, it was not and many other companies had already invested millions into finding this out. If you were in game development, you would know this too.


2. The original team members never took any code or assets, as there was no engine code.Another of Damon lies im afraid.
To achieve the original tech demo they begged and borrowed existing renderer code then worked on art assets and shaders.
Things like trees and foliage were all done with 3rd party plug ins (Speedtree anyone?)


3. Damon is a liar who has done nothing but lie to you all , and his team.In order to further his own career.


4. Unfortunately the majority of the skilled people on the team left after the first tech demo as they knew damon was a liar and was mis-managing the project.They had also been silenced with NDA's

5. Damon continued using the original team members work on the website and in presentations to further his own career and pay himself a salary.Whilst the people who had actually done the work were long gone and never received anything for the work.

6. Damon scrambled to get new team members but he had burned so many bridges in the community. The new team members were inexperienced and didn't even understand what a production pipeline was. They didn't understand the pitfalls of game development and therefore couldn't avoid or plan for them, it was all doomed.

7. During this time damon made it look like there was always something better round the corner for the team and for YOU! it was all lies whilst he grabbed every paycheck he could.


8. Ask Yourself, Where is he now?...


9. If you don't believe any of of what i have said i suggest you dig deeper, find out the truth for yourself.


10. If you still crave Kaoswar go and buy AION. Its what kaos war should have been, it delivers in every department and is out NOW!! :-)


http://en.wikipedia.org/wiki/Occam's_razor (http://en.wikipedia.org/wiki/Occam%27s_razor)

polarisdrivr
10-02-2009, 10:08 AM
yea whoever that is as sad as it may seem im not saying i necessarily believe you but i am saying that it does make a lot of sense and i could see that being the truth

nolly
10-02-2009, 11:27 AM
That's only the tip of the iceberg.
I am sure there are many more sides to the story from other people past and present.

I can only tell you what i know and what i have been told from the people, artists and coders involved.
Do some detective work for yourself, i did 8)
It's Amazing who you can bump into on a forum or Irc :-)




Bye Kaos,

SnipingAngel
10-08-2009, 06:33 PM
nolly b4 u go posting about no possible real time combat system look at mortal online's combat system then tell me thats not real time.

polarisdrivr
10-08-2009, 08:19 PM
and darkfall...but have you actually seen how crappy the fighting is in both and they both had and have lag issues with it

Seint
10-14-2009, 03:26 PM
A Quick Reality Check

Kaos War was not Damon's Idea, he stole it from someone else on the team.Then used his lawyer friends to try and silence people.


Link source please.

And

10. If you still crave Kaoswar go and buy AION. Its what kaos war should have been, it delivers in every department and is out NOW!! :-)
Far from true! :)

Please research what you're bashing before you make stupid comments! The only similar aspect between KW and Aion is the angel vs. demons, other than that they're entirely different games.

KW was going to be a game that was action based, not the target & auto aim/movement crap that Aion is pulling. Which means skill is a factor!! Yes you need skill in Aion, but it's not nearly the same. Not to mention Aion's graphics aren't NEARLY as cool as KW. Hell KW's concepts are better than Aion's "beautiful" in-game graphics (from what I've seen so far).

Every1 says Aion is fantastically awesome and blah blah blah. Yes it's good, but it's not the best. I'm looking forward to this games release in 20 years (lol). But please don't even compare Aion to this.

Cady
10-14-2009, 04:38 PM
Quite frankly, I'm not really concerned with the details at this point. I'm more interested in hearing from Damon himself. I think we should be getting information and the story from him. So, where is he?

Ozer
10-16-2009, 10:00 AM
Couldn't you post somewhere (like on the news page) that this game is cancelled..... I was looking forward for this game, and it was allready dead.... I hope there's any other companies who make a mmo like this..... The secret world looks good, and is made by Funcom, so no lack of money there.........

shwakax
10-23-2009, 05:23 PM
Everyone
Some old schoolers might remember me, most wont.
I was an original member of the KW team for almost 2 years. Before there was SRI it was Black guard games - Where the idea was originally concieved. I am also on the "Creating Kaos" episodes, but asked to be blurred out due to the fact I wanted no public association with this title or company.

And who ever Nolly is, he/she is telling the truth.

Damon is probably going to be upset that I am "breaking my silence" especially on here. And odds are my post will be removed quickly...or maybe not. who knows. But I never signed any sort of NDA so I can freely tell you all you are wasting your time with this game. It will never be anything more than a pipe dream.

Damon, dude - I am sorry. You and I have been close friends for many years. But your drive to "make it" at all cost's has come back to bite you in your ass. How many times I bailed you guys out, fed you - gave you money - and THOUSANDS of hours of hard work....
And I have nothing to show for it. But thats fine, because neither do you.
I hope it was worth it....

And to all you "legions of Kaos" I really am sorry - because ORIGINALLY this game and world would have been amazing....but after the REAL team members walked and this new so called "team" has nothing to show aside from using our idea's and other companies tech.

Again - Nolly is spot on, and I have a feeling I know who it is ;-)

I wish to say sorry to Jon, CJ, Robert, Loren and all the other TRUE original core KW team. This could have really been something had Damon not been such a spaz.
Again, dig deeper, you will find your answer when it comes to this game.
Nolly is right...Unfortunately,
Damon stole everything, and inovated nothing.

-Shwakax

Thylacine
10-25-2009, 12:21 PM
Wow this has turned out to be the biggest e-drama of the year. Now I'm just wondering how long it will take for Damon to take down this site.

I honestly knew Damon was a crooked guy when I first saw the web show and how he pretty much alienated his wife/son for this project. I understand projects require a lot of dedication, but anyone who is able to turn his back on their closest family members is willing to backstab ANYONE.

I'm sad that this game will never launch, but I'm also glad that it didn't pay off for him to leave his wife/son. Otherwise it would have just created a whole other generation of shitty fathers thinking they would have to do the same to make a good game.

Kaos War was a great idea, but a project this big needs someone who isn't willing to burn bridges for any opportunity to make a small advancement.

Avacon
11-06-2009, 10:59 AM
nolly ty but i also have some new of a succesfull non-targeting system mmo
http://www.tera-online.com its not going to be free but its bound to be good as for aion im sure it has plenty of things that kaos war was sapposed to be. simply if damon really did rip an idea to a strong extent it's no wonder i found him over in rome. if you dont belive me go check his face book he looks like he hit the bloody coke and all over there. What actually disapointed me about him the most was the fact of leading probly some new devs and artists that probly could of gone somewhere big down to the gutters and all the ppl that put there money and souls into the game to make it a reality will never get the chance to see this take place:mad: . gah damon stepped on some toes but you know what i have a dream for an mmo thats which has yet to been seen and yes the technolagy is out there in which i can make that dream a very real idea. i already have the programming software to design the control system layout now just working on taking some elective courses while here at NMU to start building a real engine an not some fake rip off. srry if i am venting but to not hear from him was quite disapointing then finding out he led the second dev team on a wild goose chase and those of us that ran the social network high and dry is kinda iratating... ok ok very flippin irattating!! damon when or if u read this post i hope ur proud of what legacie u left behind and i did also cheack into LOLAPPS and ur not on the list. all again srry for the vent but alot needed to be said i hope see you all in the future ... as for me here im out ty for your timez.

---- Social Network Admin

cdubbz
11-08-2009, 02:58 AM
well this just sucks don't it? guess i'll go play ragnarok, chronicles of spellborn and ddo. i was totally lookin forward to this game and i went and did a whole buncha research in one dang night, posted the most forum posts i've ever posted anywhere, just to find out it's cancelled. man life sucks >.<

Seint
12-07-2009, 09:45 PM
well this just sucks don't it? guess i'll go play ragnarok, chronicles of spellborn and ddo. i was totally lookin forward to this game and i went and did a whole buncha research in one dang night, posted the most forum posts i've ever posted anywhere, just to find out it's cancelled. man life sucks >.<

by "most forum posts i've ever posted anywhere" do you mean those 2 posts you did? lol... funny..

Nurvus
12-10-2009, 05:27 PM
gah damon stepped on some toes but you know what i have a dream for an mmo thats which has yet to been seen and yes the technolagy is out there in which i can make that dream a very real idea. i already have the programming software to design the control system layout now just working on taking some elective courses while here at NMU to start building a real engine an not some fake rip off. srry if i am venting but to not hear from him was quite disapointing then finding out he led the second dev team on a wild goose chase and those of us that ran the social network high and dry is kinda iratating... ok ok very flippin irattating!! damon when or if u read this post i hope ur proud of what legacie u left behind and i did also cheack into LOLAPPS and ur not on the list.

I have my own ideas too, and in my own mind no one can beat them ^^. But I'm still way behind in knowledge to make it come true, so I need to either work hard or get lucky.
Hopefully I'll work hard enough to get lucky.

Now, whether it is the case or not, stepping over other people's careers is really sad...
Unfortunately, it's quite frequent, in many degrees, because we all have wondrous ways to convince ourselves that:
- it was necessary
- everyone makes mistakes, and so I "collected" mine.
- others deserved it for so and so reasons.

People always find a way to sleep well at night.
I mean, in reality, if you are evil, you don't think of yourself that way.

In any case, it's more relaxing to think that it was just one person who screwed you, than thinking that life got you from behind - because that you can't defend against.
---

Now, being logical, if Damon was smart enough to try and screw everyone, wouldn't you think he'd be smart enough not to screw himself too?
That's the one thing that makes me think there's alot more than meets the eye.

Seint
01-01-2010, 05:58 AM
I have my own ideas too, and in my own mind no one can beat them ^^. But I'm still way behind in knowledge to make it come true, so I need to either work hard or get lucky.
Hopefully I'll work hard enough to get lucky.
----
Now, being logical, if Damon was smart enough to try and screw everyone, wouldn't you think he'd be smart enough not to screw himself too?
That's the one thing that makes me think there's alot more than meets the eye.

There's hardly any luck involved in the game industry, it's practically made of hard work. I'm currently in school for game design, and my teacher (the art director of EQ2) basically told my class to expect long, painful, and brutal nights when working on games, because it's all about meeting deadlines. And I agree about Damon, he may have fucked up but he's not out for the count yet. He's up to something.

Fraya713
01-25-2010, 11:59 PM
Now, being logical, if Damon was smart enough to try and screw everyone, wouldn't you think he'd be smart enough not to screw himself too?
That's the one thing that makes me think there's alot more than meets the eye.
I haven't posted in these forums for a really long time, I'm sure stragglers will keep poppin in from time to time, but in all honesty, I think this "Idea," who's ever it was, has been used up - Stick a fork in it.. - It's done. Sometimes someone is soo blinded by their own ambition and selfishness, that they can not see their own faults. Often hurting themselves in the long run. This is a prime example of it.

The original Dev team got sick of the shenanigans and left. The second Dev team got sick of the shenanigans and left.

In the wise words of Bush. "There's an old saying in Tennessee — I know it's in Texas, probably in Tennessee — that says, fool me once, shame on — shame on you. Fool me — you can't get fooled again." —President George W. Bush

I believe that the only 3rd team that would even be privy to excepting Damon's "ideas" are the last of the hardcore fan members still fighting for the dream. It's a shame it came to this and I seriously feel sorry for all the guys who worked their asses off on this game and were left in the dirt. The idea was too great, the team was mismanaged and mislead, MMO's are a washed up, over created genre, and there were too many internal conflicts for anything to get done.

If any of you truly feel there is something left to this game, then there is nothing anyone in the world can say to change your mind because your all obviously in a deep hole of denial.

I'm sure if a shrink could take Damon in for a few sessions, it would truly boggle his/her mind, or maybe if his brain was donated to science because it's pretty obvious that he's a sociopath with a one track mind. For every ones sake, I hope this website gets taken down soon. Sorry guys, you put up a good fight...

MESS14H
02-01-2010, 07:22 PM
Ive also not been around on these forums for a while. Ive spent the last 12 months studying, learning how some of the skills I might need to have a go at the creation of these games myself. I thought that if people like damon could start on the path of developing their own games, I've a few good ideas myself.
Ive come back to see whats new, expecting lots of new screens, concept art, and general media to let the fans drool over. but no. from what ive read so far the game's been can'ed. and any resorces that might have been put into the developement of the game has gone into a half baked side project.
WTH went wrong. What happened to all the passion that he was putting ito this game. when i started studying Damon kinda went of the radar within the comunity and I'd asumed that it was because he was hard at work developing the game. This makes me mad not because I feel let down but because all the big wigs that where lording over this game saying that it will never come to pass are now saying a big fat I TOLD YOU SO. Any small indy developer now is hearing from whatever sponsers they are hoping to obtain that another Indy company has failed and that they are most likely to fail also.
Im also sorry that this looks alot like a rant but its just such a shame that its ended this way. Not because there was a lack of funds, not because there was a lack of talent, and not because there was a lack of Idea's. Its seems that it failed because the person in charge of putting all thes things together to make a game failed in doing so.

legend78
02-17-2010, 12:20 AM
I warned you guys how long ago about this epic failure? What the poster said above is as true as it gets. Damon uses people for his own gain and the original team (me being one of them) knew this. Lucky for us, we realized the ship was sinking. He took a small lump of money for what "his team" developed and ran.. What passion? Hey, I have a really cool game idea, anyone want to make it for me?

GaretJax
03-03-2010, 10:48 AM
Surprised to see it go. I had been watching it off and on for the past few years. Surprised to hear all of the internal conflicts. It obviously sounds like there was a management/funding issue when you have teams leave a project.

I'll have to DL as much content from this as possible. It sounds like a great concept and perhaps I'll start working on a small hybrid spinoff of this project. It's a great concept and there were a lot of ideas posted.

Thanks to all of the individuals who worked on this. This was a great idea and a lot was put out there. Even though the project is dying we still see newbs joining the ranks on the forums because it is a great concept and when people stumble onto KW they are drawn into the dream that the original team had developed. Thanks again for the sacrifices you all have made to get the project this far. It would have been nice to get a small demo of the game and I probably would have played it over and over and over again (had it been developed well enough).

Kaos War - RIP.

Robert_Lewis
03-04-2010, 08:14 PM
It all needs to be said. I'm going to hold my tongue even though there is a LOT to add...... p.s. Hi to all the original team members! It has been a few years. 2005 was so long ago...

Robert_Lewis
03-04-2010, 08:30 PM
Link source please. Nolly was not lying. You are asking for a link to a source when this isn't the type of thing you will find on the net, get real. There were real people involved here, and we all got screwed. Some of them obviously made new accounts to come on here and tell you the story, open your mind and realize it is the truth. I never signed an NDA, things were not that organized at the time I and many of the original team left. But I'm not going to say anything else because it has all been said in this thread by others.

edit: NDA were likely implemented shortly after some of the original team started leaving, quite possible that some of them signed one since the lawyer came in to the picture right about the same time frame. So when I say I didn't sign one, that was just me as far as I know.

Did no one find it odd that during the 'reality show', the teamspeak members (or was it vent we used, so long ago I don't remember lol) where never properly introduced, even though we spent every waking moment in there? We were literally under pressure to always be logged in, whether or not any work was taking place. Those where all billable hours as far as I'm concerned...

Robert_Lewis
03-04-2010, 08:39 PM
How many times I bailed you guys out, fed you - gave you money - and THOUSANDS of hours of hard work.... I wish to say sorry to Jon, CJ, Robert, Loren and all the other TRUE original core KW team. This could have really been something had Damon not been such a spaz. -Shwakax Hey bud, thanks for the kind words. I remember how great all these guys were, it is a shame we don't still keep in touch. I remember sending Damon rent money once, money that I worked hard for at my full time day job. Never did get it back... I only sent it because at that point some other members had moved in with him and I didn't want to see it all fall apart. Anyhow, that is enough out of me. i just remembered this project today and wondered what was new, only to find this great thread on the forums.

edit: lol, I just noticed that I've been demoted to 'member' instead of dev team.. wonder how long ago that happened...

Robert_Lewis
03-04-2010, 08:59 PM
I honestly knew Damon was a crooked guy when I first saw the web show and how he pretty much alienated his wife/son for this project.
Damon loved his son and talked about him a lot in the beginning. No need to go down that road.

ReplicA
03-07-2010, 04:29 PM
Just came across this thread today. Honestly, I haven't even thought about Kaos War in ages, but for whatever reason, it's been in the back of my head these past 2-3 days.

While I wasn't on the "original" team, I was on with them. In fact, if I remember right, I was on a few months before Jon left. The point is, I can only really speak to the bits I was there, and not to anything after I left, or before I got there. Also, since Nully already said the majority of what really went down, I'm only gonna say what's on my mind, and what I remember, during the time I was there.

And really, there's not much to say now that I sit down, and try and remember that year or so I wasted there. It's really a big fat joke. I never signed any NDA, although Damon and his lawyer were climbing up my ass to do so. I didn't sign it, cause I didn't like the idea that they would have the rights to every idea I had while *Cough* employed *cough* there. That kinda thing just is NOT in any NDA I've seen before or since.

Also, when I just stopped going in, (never quit per se) was because Damon got furious with me over the fact I got PAY freelance work. I could understand him getting upset if he was paying me, but I didn't see a dime the entire time I was there. And at that point, I had had enough of the "Damon show" Um, "reality show", the fact he wouldn't listen to anyone unless they were outside of the project, the "never attain glory!" speaches he gave on a daily basis, the constant interruptions of work with links to Asian porn, his dismissive attitude to every idea anyone else had, until someone else said it was a good idea, the myriad of unprofessional, and just plain annoying/childish things he did. Basically just the whole Damon thing got old. And the thing that drove me nuts the most, the constant promises of money just around the corner, only to get screwed up by someone else at the last minute.

So yeah, I'm not surprised Damon hasn't come here to say anything to you guys who were looking forward to this game.


I feel for the other dev's on the team. The only one I HAD an issue with was Damon. I emphasize, "had" because he's basically a non-issue to me now. The rest of you guys kicked ass on a major level. Working with a great group of people for that time was almost worth not getting paid for over year. I wish you all the best luck in the world in whatever it is you're doing now.

Guess that's basically all I have to say for now. If you read all that, you're a freakin saint :D


[EDIT] Sorry, I mixed up Nully, and invaderik in this post. Invaderik said a lot of what actually happened. Nully said the truth, I just confused the names. Sorry.

danielto
03-09-2010, 01:57 AM
this game better come out soon

Ozer
03-10-2010, 04:46 PM
Sorry... But this game is not under development anymore.... :( Damon wrote it in the forums some time ago....

Thylacine
04-02-2010, 01:47 AM
Damon loved his son and talked about him a lot in the beginning. No need to go down that road.

I never said he didn't love his son.

At the end of the day he was the one who alienated his wife/son for this project. Facts are facts.

All I'm saying is that it's a bit crooked to put your family aside for a project that has no back-up plan, no funding and no real development schedule.

Yoyoyo
05-09-2010, 07:22 PM
Come back to this :(.

Chocko
09-05-2010, 06:19 PM
I completely forgot about this nonsense and was cleaning out some email. I watched a few of those 'reality' clips. How exactly does a hack like that convince people to 'work' for him free?

In his defense it's not limited to the home developer. The Vanguard Saga of Heroes team dealt with the same nonsense. Bottom line don't allow a creative type to run a business..... unless of course that business is backed by some very bright financial staff.

The scene with him discussing how NCSoft stole his ideas with Aion illustrated just how delusional this guy was... well that and thinking his was making the ultimate MMO that was going to trump WoW.