jiisu
07-09-2006, 12:44 AM
"Gauntlet raised... Gauntlet thrown... Let's kick this pig!" - The "Ask a Ninja" Ninja
I know its been a good 3 weeks since my last thread. I apologize as reality has taken a hold of my soul and forced me into a labor camp with everyone else. Well, it's not like anyone noticed my absence. ;) Anyways... onto the post!
As gamers, we all ask ourselves this question sometime in our lives: Is the constant re-execution of the same genre healthy for the gaming populace or do we need to inject some life with more innovation in our games? Everyone likes to feel comfortable when they load up a new game they just bought. Who wants to deal with a crazy new interface, or no interface at all, when you can just sit back, relax, and enjoy a cozy interface you've grown to enjoy. Is innovation only for the new breed of gamer or is it the other way around? Since some of you old timers and some of us middle-agers (in terms of gaming that is) have seen everything the gaming world has to offer would it only be to our benefit to see some new executions of old formulas or some new formulas all together? Is the immense popularity of such titles as Counter Strike and Unreal Tournament 200X telling us that younger players enjoy less mechanically complex gameplay and little to no emphasis on story telling?
Understandably, there is the very real factor of funding. Fairly innovative projects are not nearly as appealing to investors due to the fact that there is no guarantee of a return on their investment. The project could be to innovative and therefore never receive investment because of it. As much as we may wish that investors would look more kindly upon those projects, the reality is that they aren't in the habit of just throwing money away. I mean... who is? We cant expect them to back every innovative or interesting project. A line must be drawn.
I realize the high frequency of questions above, but they aim directly to the point of this thread: Just how innovative should the future titles of the gaming world be? Is there ever too much innovation?
And..... BEGIN!
I know its been a good 3 weeks since my last thread. I apologize as reality has taken a hold of my soul and forced me into a labor camp with everyone else. Well, it's not like anyone noticed my absence. ;) Anyways... onto the post!
As gamers, we all ask ourselves this question sometime in our lives: Is the constant re-execution of the same genre healthy for the gaming populace or do we need to inject some life with more innovation in our games? Everyone likes to feel comfortable when they load up a new game they just bought. Who wants to deal with a crazy new interface, or no interface at all, when you can just sit back, relax, and enjoy a cozy interface you've grown to enjoy. Is innovation only for the new breed of gamer or is it the other way around? Since some of you old timers and some of us middle-agers (in terms of gaming that is) have seen everything the gaming world has to offer would it only be to our benefit to see some new executions of old formulas or some new formulas all together? Is the immense popularity of such titles as Counter Strike and Unreal Tournament 200X telling us that younger players enjoy less mechanically complex gameplay and little to no emphasis on story telling?
Understandably, there is the very real factor of funding. Fairly innovative projects are not nearly as appealing to investors due to the fact that there is no guarantee of a return on their investment. The project could be to innovative and therefore never receive investment because of it. As much as we may wish that investors would look more kindly upon those projects, the reality is that they aren't in the habit of just throwing money away. I mean... who is? We cant expect them to back every innovative or interesting project. A line must be drawn.
I realize the high frequency of questions above, but they aim directly to the point of this thread: Just how innovative should the future titles of the gaming world be? Is there ever too much innovation?
And..... BEGIN!