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View Full Version : Gameplay Mechanics


  1. Leveling
  2. Old Topic: Revisited
  3. Will there be any form(s) of currency?
  4. How will melee combat be fought?
  5. Have you played Gunz Online?
  6. Concerning PvP
  7. Curious Question:
  8. Will there be a music skill?
  9. Somewhat "odd" Question.
  10. Combat Questions
  11. Melee Combat Skill Recommdation
  12. NPC mode
  13. terrain
  14. Creatures
  15. honor system
  16. Movements
  17. Realtime weapon switching
  18. Directional Damage
  19. Just some brainstorms I had.
  20. Housing
  21. Melee Combat Mechanics idea's and thoughts.
  22. A.I.
  23. Spawning idea.
  24. Graphics settings?
  25. Moons and the weather
  26. In-game Radio?
  27. Controls
  28. Mount ideas
  29. Humanity
  30. Mp/sp
  31. Bunny hopping
  32. Design Decisions: Small group content
  33. Design Decisions: The Infamous Grind
  34. Multiclass System
  35. Player created content
  36. Dying in Kaos
  37. Collision Detection
  38. Camera Cycling
  39. Human Radar?
  40. comparing Kaos War
  41. Dimensions
  42. Platform??
  43. Comparison
  44. Mic use
  45. Some Useful Information
  46. Why guns?
  47. Exomorphic Armor?
  48. Just a few thoughts
  49. MiniGame
  50. Design Decisions: PvP Rewards and Losses
  51. Deva Hierarchy?
  52. 8800GT's
  53. Easy Trading
  54. stats or gear focused?
  55. for the ADD users
  56. Newbie area idea
  57. Question about combat
  58. what can we expect?
  59. Transport
  60. another way for transport
  61. Where I can find good tires for my favourite car
  62. Combat/Weapon Wielding
  63. Interaction with the environment and skill sets
  64. Controls?
  65. Divination - Ideas
  66. Bosses
  67. Drops
  68. Weapons and Research
  69. Weather Conditions
  70. Shop Tower
  71. umm my tech lvl is some what low so ill ask a question outright
  72. Combat: Monsters
  73. Mobs and Loot Rate
  74. Character Creation
  75. Epoc Emotiv Headset O_O
  76. Equipment vs Appearance
  77. Solo vs Grouping
  78. guild managment
  79. guild hall trophy case
  80. Raid progression
  81. raid interfaces...
  82. thoughts on NPC gear and drops
  83. Equipment Requirements/Features
  84. Voice Activation In Game
  85. Combat system
  86. In-game MSN messenger
  87. Loot
  88. Possession.
  89. Combat Text
  90. Will "Skill" matter?
  91. UI Options
  92. Mentoring/Malafatoring
  93. Sandbox vs Scripted
  94. A question
  95. Combat Mechanics Suggestions: Core Quality > Extra Quantity