- Leveling
- Old Topic: Revisited
- Will there be any form(s) of currency?
- How will melee combat be fought?
- Have you played Gunz Online?
- Concerning PvP
- Curious Question:
- Will there be a music skill?
- Somewhat "odd" Question.
- Combat Questions
- Melee Combat Skill Recommdation
- NPC mode
- terrain
- Creatures
- honor system
- Movements
- Realtime weapon switching
- Directional Damage
- Just some brainstorms I had.
- Housing
- Melee Combat Mechanics idea's and thoughts.
- A.I.
- Spawning idea.
- Graphics settings?
- Moons and the weather
- In-game Radio?
- Controls
- Mount ideas
- Humanity
- Mp/sp
- Bunny hopping
- Design Decisions: Small group content
- Design Decisions: The Infamous Grind
- Multiclass System
- Player created content
- Dying in Kaos
- Collision Detection
- Camera Cycling
- Human Radar?
- comparing Kaos War
- Dimensions
- Platform??
- Comparison
- Mic use
- Some Useful Information
- Why guns?
- Exomorphic Armor?
- Just a few thoughts
- MiniGame
- Design Decisions: PvP Rewards and Losses
- Deva Hierarchy?
- 8800GT's
- Easy Trading
- stats or gear focused?
- for the ADD users
- Newbie area idea
- Question about combat
- what can we expect?
- Transport
- another way for transport
- Where I can find good tires for my favourite car
- Combat/Weapon Wielding
- Interaction with the environment and skill sets
- Controls?
- Divination - Ideas
- Bosses
- Drops
- Weapons and Research
- Weather Conditions
- Shop Tower
- umm my tech lvl is some what low so ill ask a question outright
- Combat: Monsters
- Mobs and Loot Rate
- Character Creation
- Epoc Emotiv Headset O_O
- Equipment vs Appearance
- Solo vs Grouping
- guild managment
- guild hall trophy case
- Raid progression
- raid interfaces...
- thoughts on NPC gear and drops
- Equipment Requirements/Features
- Voice Activation In Game
- Combat system
- In-game MSN messenger
- Loot
- Possession.
- Combat Text
- Will "Skill" matter?
- UI Options
- Mentoring/Malafatoring
- Sandbox vs Scripted
- A question
- Combat Mechanics Suggestions: Core Quality > Extra Quantity
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